THE ROTHWELL BUILDING

FOUR FLOORS  ·  TEN RULES  ·  ONE WAY OUT
WASD move   SHIFT sprint   SPACE jump
E flashlight   Q / CLICK knife   F eat & drink
TAB journal   ESC pause   walk into items to take them

RULES FOR NIGHT STAFF

ROTHWELL INSTITUTE FOR SLEEP RESEARCH — POST IN EVERY STAIRWELL
  1. Your light must never go out. The dark in here is not empty.
  2. If you see a woman in a white gown, do not put your light on her. Look away and keep walking.
  3. Eat and drink when your body tells you to. Starving staff stop being staff.
  4. Never run on the third floor. Something there listens for feet.
  5. Doors marked with chalk were marked by us. Do not open them.
  6. Do not remain in one room longer than a minute. It notices stillness that isn't yours.
  7. If the lights flicker three times, stop moving completely until they steady.
  8. There is a grey child on the upper floors. He is harmless. Never raise your knife to him.
  9. If you see a second flashlight beam in the hall, turn yours off at once.
  10. When you have found the last tape, leave. Immediately. Do not explore. Do not go back.
Nine tapes remain in the building. Take them all and the lobby chain will open.
The rules are not advice. They are the only reason anyone left.
FLOOR 1 — LOBBY
TAPES  0/9
HEALTH100
SANITY100
BODY100
BATTERY100
FLASHLIGHT ON
KNIFE STOWED
RATIONS 2   CELLS 1

PRESS SPACE OR CLICK TO CLOSE

THE RULES

    WHAT YOU HAVE FOUND

      OBJECTIVE

        TAB TO CLOSE

        PAUSED

        Your body keeps standing there while you look away.

        YOU DIED

        THIS GAME LOADS ITS 3D ENGINE FROM THE INTERNET.
        You appear to be offline, or a network block stopped it.

        Connect and reload.